Accelerating the Open Metaverse_

Outlier Ventures
Outlier Ventures

Art Director - Video Games

Ex Populus

Ex Populus

Posted on Tuesday, April 26, 2022
You will join the team as an ART DIRECTOR and contribute to building best in class indy games for PC and Console.
Ex Populus is an ambitious game development studio, spearheaded by industry veterans from renowned companies such as Pixar, Ubisoft, Activision, Blizzard, and more. With a remarkable team, the company is currently in the process of developing two highly anticipated games, Final Form and LAMOverse. The company is focused on high-end indie games for PC and console.

What You'll Do:

  • Understand, assimilate, enrich and participate in the transmission of the artistic charter of the project and its contents
  • Communicate and develop visual concepts necessary for the realization of the production, in accordance with the technical constraints and gameplay.
  • Working closely with other team leads and other trades within the project, to ensure that the project guideline is followed.
  • Find the balance between artistic aspects and technical constraints.
  • Ensure that teams have the means to appropriate the artistic vision and to enrich it.
  • Approve the work done by the Art Team in order to reach quality objectives and respect deadlines.
  • Manage a team of Concept Artists, Production Artists and Lighting Artists, and ensure the development of the team.
  • You must be able to work 8 hours per day, Monday through Friday, with at least 4 hours per weekday available to work with teams on the US/CAN West Coast (Pacific Time zone)

What You’ll Need:

  • A good understanding of all stages of the production of a video game (AAA or AA experience preferred)
  • Knowing how to communicate an artistic vision
  • Ability to give constructive and well-argued feedback
  • Ability to accept feedback and adapt to it
  • Fluency in oral and written communication in English
  • Demonstrate Leadership and Openness
  • Know how to be demanding while generating a friendly working climate
  • Know how to work closely with other specialized artists (Modelers, Riggers, Tech Artists, Animators, Illustrators etc)
  • Understanding the fundamentals of art and artistic culture (History of art / architecture / urbanism / design / etc.)
  • Effective time management, problem solving and organizational skills